package
{
	import cellGame.common.Common;
	import cellGame.scene.GameScene;
	
	import flash.display.Sprite;
	import flash.display.StageAlign;
	import flash.display.StageScaleMode;
	
	[SWF(frameRate="60")]
	public class PinkCat extends Sprite
	{
		private var _scene:GameScene;
		
		public function PinkCat()
		{
			stage.scaleMode = StageScaleMode.NO_SCALE;
			stage.align 	= StageAlign.TOP_LEFT;
			
			Common.stage = stage;
			
			_scene = new GameScene();
			addChild(_scene);
		}
		//
	}
}